Deadgrave is currently on development hold.
Deadgrave is compact (<30 pages) miniatures skirmish wargame for 1 or more players in a post-apocalyptic world overrun by zombies. Players take the role of a leader, choosing from a variety of background each with strengths, weaknesses, and abilities. The player's group is formed from a large selection of specialists, and general survivors. Choose how your group is formed, how you approach combat and scenarios, and what the focus will be for your playtime.
Adventure into the dangerous world, completing scenarios, and events as they appear. Over a series of games you will develop your group further, recovering new weapons, gear, and advancements for your safe-haven. Trade for new weapons, gear, and recruit even more survivors.
Your progress will not go unnoticed... Rival groups will try to trade with you for goods and resources, or take it by force. A simple faction relation system will keep you balancing your reach, security, and failures. Want to be the 'baddie'? Sure thing! Deadgrave allows you to decide what role you will play.
What Do I Need to Play?
- A 2' by 2' space
- 4 d10, two of one colour, 2 of another
- Measurement tools for up to 12" (or 6" x 2)
- Cool miniatures, standees, or tokens to represent characters and enemies
- Some 3d terrain, recyclable materials, or whatever you want to represent the world
- Tokens for loot locations, status effects, and hit points
Deadgrave uses a single d6 system for managing all combat encounters. You will be measuring distance (in inches), moving characters, rolling dice, and doing basic math.
Development and Timeline
Currently the core rules of combat are written, with a medium selection of characters to select as group members, and 2 scenarios to play. Development will be ongoing through the next few months of 2023 (May onward), so expect a full publication by year end.
What is Coming Next?
- Safe-haven development
- Resource management
- Timers for tasks, missions, and events
- Acquiring new weapons and gear for your group
Leveling up your favorite survivor to be the 'Right-Hand' or "Lieutenant'
- Hex based mission selection
Additional group member types
- Expanded rules for bandits, zombie variants, and other encounters
- Rules for cooperative play and group coordination
- Rules for competitive play against rival groups (player and AI controlled)
- Group reputation and territory tracking
- and more!
Have a suggestion that you'd like to see added to the features? Leave a comment and I'll take it into consideration!
Editing, layout, and art will be and separate funding venture once I feel the product is on track to reach publication in some form. Earliest would be end of 2023 as I have multiple other projects going and Deadgrave is my little testbed for skirmish games that I want to play.
Expect many updates for this project if you follow along. I try to provide a development log for each!
Note: Deadgrave is in no way associated with or endorsed by the Frostgrave and Stargrave games, their creator, nor publisher. This game borrows heavily from the rule system established in those games, with many new additions and changes to fit the theme. The current name is a placeholder that will likely change before publication.