Hi! Loving the game so far. I recently learned about a new location from a settlement encounter, and I'm wondering where I should put it on the map. Is there a rule I'm missing about when a location is revealed for you by a PC? I like the idea of trying to reach a faraway location someone told you about.
A downloadable desert adventure
GLIDE is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by the world of Frank Herbert's Dune.
Players take the role of a Seeker; a member of a collective group of nomads, traders, ecologists, and hopefuls that have come together with the common goals of rebuilding the planet Eridoor. Seekers navigate the desert wastes for scrap left behind by the Great Houses of before, in hopes that they will one day contribute to the restoration of the planet's past beauty and splendor.
As you explore everything GLIDE has to offer, you will acquire Fame, which ultimately leads to the end of the game. How you earn Fame is up to you, with many different pathways depending on your playstyle. Want to explore your world even further? GLIDE offers rules for returning to your version of Eridoor with a new character to continue on a map that you enjoy.
GLIDE makes use of a unique dice rolling system for skill tests. Players will increase one of three stats (Hardy, Knowledgeable, and Resourceful) to increase their chance of success when Exploring or Encountering in the world. Locations each have levels, from 1 to 3, which dictate the number of six-sided dice (d6) to roll. Roll a number equal to or less than your chosen stat to use for the skill test to gain a success. Gain enough successes and you will be rewarded! If you cannot complete a skill test, you may always return at a later time to try again.
At its core, GLIDE is about exploring and revealing the desert around them. Players will reveal new locations on their map, which provide opportunities to adventure outward from settlements and find resources to sell, or contribute to one of the Guilds. Games can vary in length, averaging 1 hour for a short game, and 3 hours for a long game. The longer you stay in the world of GLIDE, the more you will reveal and discover. You do not need to see everything in one play session as GLIDE is easily saved by recording a few bits of info before tucking it away.
The World of Eridoor
A long time ago, the green lushness of Eridoor stood as the prize jewel to many Great Houses. Over many centuries of exploitation from the Great Houses, Eridoor began to dry up, becoming a barren and sandy husk of its once beautiful self.
You will explore this planet and the secrets it may still have hidden.
What's in the Core Rules?
- Rules for creating a characters and selecting a background to suit your starting position in the world
- Guides on all the actions you can take in game, from revealing unique locations to exploring ruins and collecting scrap
- Map creation rules, references, and tables galore
- Upgrades to customize your character and Glider to suit your playstyle
- Multiple Guilds to choose from and quest lines to pursue including building a relic museum and racing Gliders (the hover-bikes)
- Plenty of illustrations from Emiel Boven, bringing the world of Glide to life
- A simple companion system that provides additional benefits and routes to success for some characters
What Else do I Get?
- A printable map to record your travels
- A printable character sheet to track your resources, upgrades, and more
Reviews for GLIDE
This is one of the best solo RPG’s I’ve played.
Caveat - I am a huge fan of Dune, which this game mostly borrows its setting from, and a huge fan of exploration games - so this game is almost tailor-made for me!
GLIDE clocks in at 80 pages and is fairly lightweight rules-wise, but has a decent amount of variety in things to encounter, which is important in a game about exploration.
And exploration is the focus here, not combat. Survival is another key element - your resources are limited (water for you and fuel for your glider) and you’ll spend some of your time maintaining a supply of both.
I particularly like how some discovered locations are larger than 1 hex in size, and that you can travel faster (depending on your speed) through already discovered hexes. There are unique events as well as more standard locations to discover.
The rules are very easy to follow and well formatted, provided in pages or spreads and there’s a low-ink version with different shading on some pages and has mostly-black pages changed to white.
Art is nice and fits the theme very well - again this game borrows a lot from Dune, but not too much which is great - the setup is similar, but there is a different story going on here.
There are rules for playing on the same map with later characters and playing 2 players at a time.
I’d highly recommend this to anyone who likes mapping/exploring games - liking Dune is a huge plus as well but definitely not necessary to enjoy this game.
I love the art and the cool exploration framework.
In order to download this desert adventure you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:
Support this desert adventure at or above a special price point to receive something exclusive.
Community Copy Bundle
Purchase a copy of the game for yourself, plus 10 community copies for the pool.
Claim a pay-what-you-want community copy. Great for trying the game out before you buy, or an alternative for those in financial hardship.
Please remember to rate GLIDE if you make use of a community copy! Ratings help a lot and your feedback is invaluable to making new games the best they can be.
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Glad to hear you are loving the game! There is no rule that states where or how far you need the location to be on the map, so pick what works best for you. I always reveal locations given from NPCs furthest from my location as it gives me a direction and objective to reach.
Hi, its possibile to have a community copies?
I'd like to play it, but I'm unable to download my purchased copy from the Gizmo Bundle. I can download Wandering Dreams and Wandering Souls...but unable to download Glide and the Courier. Support is not responding so far. FYI, it starts downloading and gets all the way to the end...then stops telling to me to Resume. If I resume, it tells me "File wasn't available on site".
No problem. I see your purchase on my end and will send working links to your email. Appreciate you letting me know!
Hello! I was wondering if this game is kid-friendly? I’m looking for take-home writing activities for my struggling students for this year and don’t have the $ to purchase all the options to review. Thanks.
Hey! GLIDE is very kid friendly. The themes in GLIDE are exploration based, personal growth, community building, with no violence.
If you would like a copy of any of my games your students, please send me an email and I'll be happy to provide everything at no cost.
sleepysasquatchgames (@) gmail (.) com.
I'm not sure how to leave a review, unless this is it. I absolutely love this game. Its simple and elegant enough for a short relaxed solo game that easy to keep track of but I also made some chalkboard painted physical tiles and successfully ran this game with six players. We all had a ton of fun with surprisingly few hiccups. I can't recommend this game enough, the artwork and atmosphere of the book really pack a punch and the game inspires some fantastic story telling.
I think it might be the rating system at the top right, under "Rate this desert adventure."
Thanks for the great review! I'm very interested to see how you put together the physical tiles for gameplay. Having 6 players is a lot and not something that I would've expected to see with any of my games. If you have any photos that you'd like to share of the tiles and gameplay, please send them to my email sleepysasquatchgames @ gmail .com
Hello, there. This looks really interesting! Any plans to release more Community Copies? Many thanks!
I'll add a couple more for those who are interested. Let me know if you are unable to grab a copy.
Much appreciated! Thanks again!
I wish I could have one too.
Hello! I wonder if it would possible to play Glide with a group? What do you think folks? :) I love Sable and other inspirations used here. The feeling of your RPG is exactly the same as the game and I want to share this experience with others so badly :)
Thanks! I have my offline group and as I just bought the game we will try it soon! Artworks are beautiful and the character sheet has a cool vibe - can't wait to dive into the rules :)
How do I get a Physical copy of the game? What is the price?
If you are in North America, your best option would be from Knave of Cups. They are selling physical copies, while they last, starting tomorrow. Check out the website here: https://knaveofcups.com/
If you are in the rest of the world, I had a print on demand option being setup with DriveThruRPG. Waiting for my final proofs before I can launch that.
Hope that helps!
Question/clarification: when exploring another hex from a explorable location, can you draw the same result? For example, if I’m exploring the Giant Snake Skeleton, can I draw Jaws of Razors a second time in the second hex for exploring? Or do I automatically use the other suit? Or? Perhaps the answer is in the text, but I may have overlooked it.
You got it right. You would combine those two locations into one bigger version. There is no rules about needing to draw another card or switch suits for subsequent duplicate draws.
Ordered physical print, how long before shipping takes place? Never really received a confirmation email about delivery…just download links.
Hey! I just got around to sending out emails to those who ordered physical copies this week. Sorry for the delay. They will be shipped out as soon as today (November 11 - 2022).
Hey is there any open license or opportunity to create content for Glide? I maybe myself a new map/tracker sheet and did some tweaks to the Character sheet I would love to share. Also, I’ve been having some extra game ideas as I have been playing.
Absolutely! I will include some information on the main page for the license, including branding and what is considered fair-game for third-party creations. I'm fine with creations being sold by the creator, as long as they include a "compatible with GLIDE" declaration and the logo (as mentioned). Will need to do a bit more research as to how other print games handle this, so give me a few days before the update is available.
If you have more questions, please send me an email at firstname.lastname@example.org, as it's easier to correspond in long-form.
Hi, I just went through character creation and was hyped to get started with the exploration of the desert, but I can’t find any value for starting speed (or if a character starts with a glider at all). Is the starting speed 1 or 2 as listed for level 1 in the glider upgrades?
Hey! The starting Speed is 1. You can find that info in the FAQ/Errata v1.0, which is listed in the "demo/free files" section of the GLIDE page.
Level 1 upgrades are the first upgrade to your starting Stats. Hope that clears things up for you.
Question: can you pre-find quest items even if you don't have an active quest? So for example I picked up two at the Gilder Station but don't have an active quest. Do I just keep them?
Nope! Quest items are ignored unless you have an active quest. Assume that you don't know what you need to find until you take on a quest.
IS there a sample play through video anywhere?
There is not any videos, that I can find. If you have a recommendation of someone you'd like to see play it, please let me know and I'll reach out to them.
I'm getting ready to play the game - it looks like a lot of fun. I'd really love to be able to purchase a print version. They're easier for me to work with when gaming.
Any chance of getting an easy print version?
The game is beautiful, but all the black pages will take a whole printer cartridge.
Thanks for requesting this! I will upload a low-ink version within the next 12 hours, with the inside covers removed and some adjustments to the contrast levels for the covers. That should help cut down on the ink budget.
Thank you so much!
You're welcome. The "Low Ink Version" zip contains both spreads and pages, depending on your printing preference.
I found this on drivethrurpg before here - is there any chance for the lowing version to be added to that as well??
The Expansion has a bad extension and does not download.
Worth the wait! Love this book.